Archive for the 'Cinema 4d' Category

Example scene - Small rocks

C4D R11.5 file: rocks.c4d
If you noticed in my previous blog post there are some small rocks on the ground. Here is an example scene file of how i created them. Instead of cloning bunch of small objects around the surface you can use displacement, which works pretty good until you don’t have to get [...]

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New work in progress

I am starting a new personal project. It will be deserted old gas station by the highway somewhere in the desert. Sunset scene with a low angle camera. It’s all in my head for now, here are the first work in progress images. Some easy modeling work and a bit heavier on the textures :)

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Typewriter Pro

So, i finnished this projects yesterday. It’s a spoof of a MacBook Pro with some unique features. I didn’t mean to diss Apple in any way, it was just an idea that came to my mind one boring evening. As usual i used Cinema 4D and some Photoshop for post. You can find link to [...]

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C4D: Manual material selections

Sometimes you want to add more than one material to Nurbs objects. Like cap or fillet can have different materials when dealing with the Extrude or Sweep objects. So instead of making these objects editable (converting them to polys), you can apply materials to the desired selections by typing in selection name in the material [...]

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WIP - MacBook Pro with a twist

I’ve been working on a personal project for a while, it’s a Macbook Pro with a twist, or with some unique features if you like. Typewriter style keyboard, powerful speakers, fan for cooling down user when system crashes, neat webcam and some more stuff i’m planning to make. Progress is slow, since i can barely [...]

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