Archive for the 'tutorials' Category
C4D: Manual material selections
Sometimes you want to add more than one material to Nurbs objects. Like cap or fillet can have different materials when dealing with the Extrude or Sweep objects. So instead of making these objects editable (converting them to polys), you can apply materials to the desired selections by typing in selection name in the material [...]
C4D: Hook anything to the Sound effector
If you are working on the animation that needs to be synced with an audio, it is good idea to use Mographs Sound effector. But instead of being limited to the Mograph objects and using only the Sound effector parameters ( position, scale, rotation, color.. ) you can connect basically any object and any parameter [...]
C4D: Using Delay effector with keyframe animation
The other day i was wondering how to use Mograph’s delay effector with some standard keyframed animation in C4D, i thought i could get some really nice results out of it. First idea was of course Xpresso, but somehow stuff did not work. So i brainstormed a bit with my friend Sandi Dolšak and we [...]
C4D: Material replacement
Couple of days ago at work, i came across the problem where i had to replace one material with another on several objects. What you usually do, is find the object in the object manager and replace it’s material tag with another one. This is of course not a big deal, if you need to make replacement [...]
