Archive for the 'texturing' Category

New work in progress

I am starting a new personal project. It will be deserted old gas station by the highway somewhere in the desert. Sunset scene with a low angle camera. It’s all in my head for now, here are the first work in progress images. Some easy modeling work and a bit heavier on the textures :)

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C4D: Manual material selections

Sometimes you want to add more than one material to Nurbs objects. Like cap or fillet can have different materials when dealing with the Extrude or Sweep objects. So instead of making these objects editable (converting them to polys), you can apply materials to the desired selections by typing in selection name in the material [...]

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WIP - MacBook Pro with a twist

I’ve been working on a personal project for a while, it’s a Macbook Pro with a twist, or with some unique features if you like. Typewriter style keyboard, powerful speakers, fan for cooling down user when system crashes, neat webcam and some more stuff i’m planning to make. Progress is slow, since i can barely [...]

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A7V Tank

This project was made in a collaboration of 3fs.si and Maketarstvo.com. Decision was to make German WW1 tank A7V and combine digital 3D modeling with 3D printing and real models. My job was to make two versions of the tank, one version for 3d printing purposes, which was pretty much only the base mesh of the tank, [...]

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